KOTS2007

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Power Upgrades

Expack
  • Drops a fake ammo pack that when touched will explode and deal massive amounts of damage (use the command 'kots_expack')
  • 250 base damage
  • +10 damage per expack level
  • Damage decays at 10 per second
  • Damage is increased with munition
  • After 40 seconds expacks will explode and disappear (but do no damage)
  • +2 packs at per level
  • You can only drop up to your expack level / 2 packs at a time
  • Level requirement of 8
  • You can only train once per level 8 and higher
Spiral
  • Causes a whirling tornado of lasers to spin in and out from you (use the command 'kots_spiral' or 'kots_spiral forward' to launch it forward)
  • 150 base damage per second per beam
  • +150 damage per second per level
  • +2 charges per level
  • Damage decays the longer it is out until it does no damage
  • Lasts for 10 seconds
  • Damage is affected by munition
  • Energy damage
Bide
  • Absorbs all the damage you take for 10 seconds (a timer with a lightning icon will be in the lower right of your HUD). After 10 seconds you will hear a sound indicating that the charge is complete and you now have 30 seconds to use 'kots_bide' again to unleash all the damage on an opponent.
  • If you die while you are still charging you will explode and deal only 200 damage to nearby enemies and at the minimum radius.
  • If you die while you are waiting to discharge them you will explode and deal half of the damage you have charged up and at the minimum radius.
  • Base damage of 200
  • Base radius of 125
  • +50 starting damage per level
  • +2 charges per level
  • Damage radius increases as you take damage with a maximum radius of 768
  • Level requirement of 6
Throw
  • Use 'kots_throw' while aiming near an enemy to launch them away from you. Maximum of one throw every 2 seconds.
  • You can also launch yourself in any direction you aim using 'kots_throw self'
  • As a quick way to throw yourself straight up into the air you can use 'kots_throw up'
  • Level requirement of 3
  • +2 charges per level
Antiweapon
  • This power works similarly to the weapon upgrade of the same name. It does not use charges, but rather, gives you +30 Tech 7 max armor regeneration, and increases the ammount of armor you respawn with by 30 armor points. These are cumulative with the antiweapon weapon upgrade.
Notes
  • BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!
  • You receive one power point for every 3 character levels you gain
  • You cannot train a power you have resisted and you cannot resist a power you have trained
  • Resisting throw will cause you to only be thrown 1/5th of the distance



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